ARCHIVES

Roll on Rolando

March 24, 2009

A great new game that completely exploits the various inputs of the iPhone / iPod touch to create a compelling experience.
Most of the game is played by tilting and turning the iphone to effect the game space and allow your “Rolando” to roll through the various puzzles.
Fun. Simple. and Engaging… and it looks great to.
How [...]

Vote Smart * Raleigh

March 13, 2009

Vote Smart was an exercise in framing information navigation in relation to a user’s behavior and the way individuals understand space. As a group we wanted an informative and engaging environment that prepared potential voters for the voting process.
As a group of 4, we set out to address registration information, directions, and media about the [...]

Shakin RjDj

February 8, 2009

Recently I came across a sweet little diddy for the iPhone /iPod Touch. If you can download the trial app and give it a whirl.
The application RjDj uses all fo the input devices of the iphone includeing the accelerometers, microphone, and touch screen to create atmosphereic sound on the fly.
It uses the mic to pick [...]

Defining Interface

February 8, 2009

Over the past few weeks our class has debated the definition of an interface. While opinions have varied from “everything is an interface” to very specific terms that rule out nearly everything besides iTunes or Facebook we have yet to reach a consensus. While I’m not sure exactly where the truth lies I’m confident enough in my opinion to put my foot down.

The City:Type as Interface

January 15, 2009

This is an exploration of type as interface. It was inspired by the writings of Adam Greenfield on ubiquitous computing. The organizing principle revolves around text snapping together to become legible and then breaking apart to be simple aesthetic.

The Layers

Taxonomy of Multiplayer Games

January 8, 2009

Taxonomy of Multi-player games.